Tools

Heading & distance

GTA headings run counter-clockwise (0 north, 90 west), compass bearings run clockwise. Convert between them, measure distance, find the heading from one coordinate to another and project a point along a heading.

Convention used

  • Axes: +x east, +y north, +z up. GTA heading (what GetEntityHeading returns) is 0 to 360 with 0 = north and it increases counter-clockwise: 0 N, 90 W, 180 S, 270 E.
  • Compass bearing is clockwise from north: bearing = (360 − heading) mod 360. The same formula converts back.
  • Heading from A to B: heading = normalise(atan2(−dx, dy)) in degrees, with dx = B.x − A.x and dy = B.y − A.y. Moving distance d along heading h: x′ = x − sin(h)·d, y′ = y + cos(h)·d; z is unchanged unless you add a height change.

Convert an angle

GTA heading
90°
Compass bearing
270°
Heading (radians)
1.5708
Bearing (radians)
4.7124
Facing (8-point)
W
Facing (16-point)
W

Distance and heading between two points

Accepts vec3/vector3(…), {x = 1, y = 2, z = 3} or plain numbers. Without a z on both points only the 2D values are shown.

Distance (2D)
5
Distance (3D)
13
Heading A → B
323.1301° (NE)
Bearing A → B
36.8699° (NE)
Heading B → A
143.1301°

Move along a heading

Reached point
vector3(95, 200, 30)
x
95
y
200
z
30
Facing
W (bearing 270°)

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